
- #Heroes generals remove infantry scopes mod
- #Heroes generals remove infantry scopes full
- #Heroes generals remove infantry scopes mods
Scopes are necessary if one wants to have sneaky kills, whereas trigger is unnecessary to use, since the its a bolt action rifle. for Germany, Match M72 for US, and 7N1 Sniper for Russia, (b) internal heavy bolt, and (c) barrel Scout II-s for infantry & Chrome Molly for recons. To achieve one-hit-kill (for more than 250m) one must have (a) bullet, anschusspatrone s.S. The infantry can have 2.2x for US, 3.5x for Russia, and 4.2x for Germany. Furthermore, only the recons of all factions can have 8x scope. These are the guns are stock gun for recon class. The US has M1903, Germany got Kar98k, and Russia has the infamous Mosin-Nagant. Most players either hunt for one or grind till achieved. The fully modded one hit kill (OHK) bolt action (BA) rifles with scope are the force to be reckoned with, especially with someone with camouflaged badge and patterned uniform. Slot 2 – Heavy Set or Fast Reload Bolt Action Rifles: One Hit Kills! However, the absolute gold star in the game is FG42, unfortunately, its only for German paratroopers.īadge: Slot 1 – Tight Grip. This is what the gun is made for.Īlthough all the LMGs are great and there is no denial on that fact, but for infantry with minimal modding, the M1919 is the beast that I would recommend. If you have this gun, go bananas on the enemy.
#Heroes generals remove infantry scopes full
Use short burst for 50m to 100m targets and full auto for less than 50m targets.ĭo not go full auto for targets more than 100m. If one wants to put the mods, simple trigger and bullet will do just fine. These guns are absolutely monsters even without any mods. These guns are absolutely beast and shreds the enemy. Slot 2 – Heavy Set or Ghillie Lightmachine Gun or Is It?ĭon’t let the “light” in lightmachine gun (LMG) fool you. Tommy Gun is also very accurate and has smooth sway, perfect for CQC.īadge: Slot 1 – Fast Reload. This gun has got me more headshots than any other SMGs. Shooting at targets for distance more than 30m range will give unreliable results. This gun is also good for shooting at incoming vehicles. Fast sprint and crouching will help in accuracy in tight spaces or sudden ambush. Trigger Marksman Trigger Job or Spring Lightened Spring or both, makes the guns so much better and effective to use.īetter suited for CQC, especially while capping points.
#Heroes generals remove infantry scopes mod
The biggest advantage using SMGs are (a) repair cost is less and, (b) single mod is enough to make it a better gun to use. Anyone who have used or still uses it will definitely say that they’re using this gun to unlock the better SMG like the Thompson M1A1 (US), MP40 (GER) and, PPSh-41 & PPS-43 (RUS). The initial submachine gun (SMG) that one can get are M3 Grease Gun (US), MP34 (GER), and PPD-40 (RUS). Slot 2 – Heavy Set or Fast Reload The Submachine Gun It is also fairly accurate at 70m to 100m distance and I am used to the iron sight of M1Gīadge: Slot 1 – Tight Grip or Ghillie.
#Heroes generals remove infantry scopes mods
M1G has a smooth recoil when using above mods and without the scope. Never engage in close-quarters-combat (CQC), especially if you know that your opponent has a fully automatic gun. This gun is best for open areas such as roads, bridge, open fields etc where you have some line of sight and range of 50m to 125m. If you’re a beginner and have not unlocked barrel, then the trigger will do just fine. The effective mods here simple: (a) Trigger Field Trigger Job and (b) Barrel Scout-IIs. Use effective mods, that doesn’t cost much (in repairs) and does the trick at medium distance.
